My first idea using ray tracing
Second and final idea using opengl
Idea came from here:
T for Torus (Lab 8 Framework): Drawing Torus using openGL/GLU, with looped rotation animation, GlutSolidTorus function is used
First attempt at texture mapping, why is it tripping tho?
After starting all over again and again and again and again.
Finally got it!
Triangle mesh
First Grass, Doesn't work tho.
It only goes Left Not Right
Once i got One to move, Now i got the rest
Demonstration
Grass Patch/Top View
Time to Look at the Project
Hit yo Boy Up!