rmojica/3480 CMPS 3480 Ronaldo Mojica
Dice |
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For my project I would like to create a Dice. Elements I will be incorporating are: (Frame works Lab6) (UV Mapping) -Use OpenGL to create the cube demensions for the dice. -Use OpenGl to add a texture map of the numbers on the sides of the dice. -Add keys to allow the user to control the camera angles to view the dice falling in different perspectives(Lab 6). A challenege I will try to overcome is implementing UV Mapping for my dice. |
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UV Mapping Example |
This is an example of a challenege I will try to solve for UV Mapping. Using this type of texture mapping will give the dice all of its sides and a color. https://www.mathematik.uni-marburg.de/~thormae/lectures/graphics1/graphics_7_1_eng_web.html#1 |
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Frameworks Example |
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Dice Project |
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Dice Project |
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Dice Project |
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Dice Project |
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Dice Project |
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Keys: E - Look Right Q - Look Left F - Zoom In U - Zoom Out |
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Bresenham line |
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Screen shot of Lab-2 lines | ![]() |
image size: 98458 |
Screen Shot of Lab-4 |
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Screen Shot of Lab-4 Barycentric Triangle |
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My Artwork for lab-4 |
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OpenGL |
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gif |
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Lab 8 Saturn |
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Lab 9 animation, GIF & Ray Tracing |
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